Video: https://youtu.be/C7DQ05JtXgw

Instructions from Video:

The Envisioneer catalog has an extensive list of various door types and styles that you can add in but, you may want an alternate style that is not available. If you have a door that you want to use you can import it in using the Import Object Wizard.

Searching the internet you may find a 3D door or you may have created a door in a program like SketchUp. Save the door to your computer. The file must be in .skp, .dwg or .ifc format to import. When you find the file ensure it has:

  • A 3D block. The block is best when each component is on its own layer or has a different colour so that Envisioneer can use the separated pieces to attribute new materials to it.
  • A corresponding 2D plan

Tip: If you are going to use SketchUp always leave one part of the design with the Default SketchUp Material. This material will always export so by assigning it to a part of your design you can apply a material to it in Envisioneer and rename it.

In Envisioneer, select File> Import> Object Wizard.

In the Object Import Wizard dialog box, give the new door a name, and set the element type to Doors. Click the Select button.

In the Open dialog box, find the door that you saved to your computer and then click Open.

A dialog box will appear noting that it will force the materials to be single-sided. Many design products but the texture on both sides of a surface. This inflates the file size and may cause some materials to display incorrectly. We, therefore, force the materials to be only visible on the outside face of the blocks. Click Yes.

A preview of the door appears in the dialog box. Click Next.

Next, you can orient the block. Use the arrows to rotate the block if it needs to be flipped or turned from how it was originally drawn. Click Next when it is the correct orientation.

For windows and doors, you can specify a Z Axis height. When you put it into a wall it will go in at this height.  We will leave it at 0 for the door. The windows and doors can be elevated after insertion, this is just the initial insertion height. You can also specify an offset for the frame in the Frame Offset edit box. This moves the object forward or backward within the wall. It also can be manipulated once inserted. Click Next.

The block may have many individual components that make up the block. Each can be turned on or off in their 3D visibility. Elements that are only for the 2D representation should be turned off. Click Next.

Next are settings for how the block will appear in 2D. You can import a 2D outline with the block and turn only it on or if the block doesn’t have a 2D representation you can use the Outline or Slice below the preview window to specify how the plan view is to be created. To create a simple outline based on the footprint of the object, select Outline. To create a slice through the object, select Slice, and then use the slider control next to the preview window to specify the position of the slice. Once the plan view has the desired appearance in the preview window, click the plus sign to add it to the component list. Click Next.

The last screen in the dialog box is the last opportunity to click Back and make changes. Click Finish.

The door attaches to your cursor, left-click to install it into a wall. Once inserted, right-click and select Finish.

Left-click on the newly installed door and then right-click and select Properties.

Under the Basic tab, you can toggle to include trim, associated to the wall, around this door. Under the Details tab, you can alter the frame offset if you didn’t change it during the insertion procedures. Click OK to exit the dialog box.

If this is a door that you will want to use for more projects. Select File>Catalogs>Save Element to Catalog. Click on the door. A dialog box will pop up asking if you are sure you want to save this element to the catalog. Click Yes. It will be saved to the catalog for future projects. Click No when it asks if you need to save any other elements.