- January 14, 2017 at 9:27 pm #5705jkzimmParticipant
Just as with all the other versions of Envisioneer, v12 is exporting to SKP files with all materials intact so I can create animated walkthrough with Realtime Landscape Architect.
I do get a portion of the roof rendering as invisble from the inside but adding a ceiling solves that problem.
You must be logged in to access attached files.January 16, 2017 at 7:49 pm #10099FynrDzynrParticipant
What are the advantages of using Realtime Lanfscape Architect over Envisioneer’s inbuilt animation tools?
MervJanuary 16, 2017 at 7:50 pm #10098FynrDzynrParticipant
<edit for spelling>
What are the advantages of using Realtime Landscape Architect over Envisioneer’s inbuilt animation tools?
MervJanuary 28, 2017 at 9:57 pm #10093jkzimmParticipant
Realtime is much faster. I’ve been trying for years to get the two companies together. The 99 dollar version of Realtime has the same animation options, just lacks some features that I don’t use. I suppose plants are limited too but I just need a few for realism.
They also added the ability to adjust the Sun. So you will see it activating as I enter various spaces. It has lighting but now you must set to night to activite them.
But I find customers are more interested in seeing the spaces and layouts and not one has commented on lack of lights. The 2016 version has dramatically increase interior overall lighting, so rooms need no lights which saves time.
Camera paths are easy to set. Create path, go to edit mode, click on any node, on right shows what the camera sees, elev / turn and adjust. Move to next node and set it.
Most animations are done in less than 20 min.
Best of all, Envisioneer imports from a skp export, includine materials. There is no ‘shine’ or reflection in material settings, so that is a drawback. But as I said, all customers are more than happy.
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