I am doing 3D work and I’m having problems with all my walls having a bad glare I am attaching a few pics. my recess lights I turned back the brightness to 50 but it stills happens is that to high yet. or can anyone tell me what else is wrong.
You can try changing the texture properties of the materials on the walls-that may help with how vibrant they look.
In your camera view>select the material paintbrush>select the wall material with the eyedropper >right click on the material in the panel on the right of the screen>add/edit>change/lower emissive,specular, reflection values>apply the new material to your walls.