3 d question

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  • #11869
    Conwe
    conwe
    Participant

    I am doing 3D work and I’m having problems with all my walls having a bad glare I am attaching a few pics. my recess lights I turned back  the brightness to 50 but it stills happens is that to high yet. or can anyone tell me what else is wrong.

    Attachments:
    #11871
    Conwe
    conwe
    Participant

    This then what happens when I move camera up to about 9′ high

    #11872
    Conwe
    conwe
    Participant

    here is pic forgot to attach it

    Attachments:
    #11876
    Louisaco
    louisaco
    Participant

    Hi,

    You can try changing the texture properties of the materials on the walls-that may help with how vibrant they look.

    In your camera view>select the material paintbrush>select the wall material with the eyedropper >right click on the material in the panel on the right of the screen>add/edit>change/lower emissive,specular, reflection values>apply the new material to your walls.

    -LC

    Attachments:
    #11881
    Conwe
    conwe
    Participant

    Hi ,

    Thanks for your help I will try that.

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