First of all thank you guys for allowing me to join your forum. I have searched thru the forum to find this solution but I could not but I am sure someone has already had this problem. I have attached a model that illustrates my issue on the gable end walls they are not completely filled in I added some interior walls thinking that would solve my problem but it did not if you open my example that is attached you will see what i am talking about I am sure it will display the problem better than i can explain it. this is created with virtual architect pro 11
ok for some reason i can not upload the bld file so here are some pictures
Break the wall in the middle and change the wall from auto extend to slope that’s the best way to fix the problem then slope both sides to match the roof slope. If you still can’t figure it out let me know and i will post pics on here with directions for you but don’t have time this morning.
Thanks
Conrad
I understand exactly what you’re implying to do that could be a workaround I don’t think it would be the best work around for my application the reality is that the wall does not go all the way across that is a nook in my design my first thought was I put that wall there and I would just make an opening and you’d make an opening big enough to remove that section of wall I would like it to display the framing style where I have a double top plate going around the exterior wall and and the interior walls and display the framing in that manner with your work around it’s just going to extend the wall there’s no top plate or on that at all is there any other suggestions I was contemplating possibly putting a wall on the second floor even though there is no second floor in that area of the Gable do you think that might work?
The best I have been able to fix this is.
I use this method on all my drawings it the best I have come up with. but not saying its the only option . would like to hear more.
JJH option should work for you, I don’t worry about showing the framing in 3d usually, I just find a work around that looks good in final 3d exterior or interior because it’s very difficult to show accurate framing like that.